|
|
Keywords
|
【Manufacturing Process】
Pattern (width) will be fine processing, high-speed operation becomes possible.
|
【Performance Ratio】
Radeon X1800XT with 100 during 3DMark06-3DMarkVantage score.
|
【DirectX】
From the Windows 7, DirectX 11(Shader Model 5.0)
From the Windows Vista, DirectX 10 (Shader Model 4.0)
DX9.0c is 3.0 specification for programmable shaders.
|
【Support memory format】
As "cases)GPU support GDDR1 to GDDR4", with the actual memory, which means a board that is set from among these.
Be considered depending on the manufacturer.
|
【Memory speed】
Double Data Rate(DDR) means two times the actual speed(MHz)
|
【Release Date】
Q1:1st quarter, Q2:2nd quarter, Q3:3rd quarter,Q4:4th quarter
|
【Pixel Shader】
Pixels (rendering) the programmer to write the routine processing, GPU (Graphics Processing Unit) to download and run the system.
A combination of multiple textures, pixel lighting (bump mapping) and environment mapping can be described as.
This program allows you to draw texture of the metal. (@ IT: Insider's Computer Dictionary [pixel shader] quoted from)
|
【Vertex Shaders】
Morphing, skinning matrix (to handle smooth discontinuities such as joints between vertices), and lighting model, programmers can write their own algorithms. For example, drawing ripples by controlling the water surface, and wrinkles of the face can be laughed at or made to control the facial expressions. (@ IT: Insider's Computer Dictionary [Vertex shader] quoted from)
|
【Streaming Processor】
Two Shader Units, the Pixel Shader and Vertex Shader were integrated to Streaming Processor (SP) from GeForce8800.This integrated Shader Unit is called "Unified Shader" and support DirectX 10 Shader Model 4.0, Quantum Effects, HDCP.(Wiki)
|
【Gigaflops(Gflops)】
FLOPS(Floating point number Operations Per Second)is an indicator of computer performance.
Theoretically or experimentally, how many times the floating-point operations calcurated per second.
Often used to represent the performance of supercomputers and scientific computing and simulation.
(Wiki)
|
【GPGPU】
"The general purpose GPU" stands for.(General-Purpose computation on Graphics Processing Units)
GPU, multi-core CPU with floating-point computing power now also evolved to become extensively used for applications other than the original application.
(by GPGPU.org)
|
|
|
| Play Member Registration
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
★stores selling cheap video card (Kakaku.COM check)
|
Page TwoTop Parts
|
Pasokon Kobo
Graphics Card
|
Face: Video Cards
|
Sycom online shopping
PC Parts
|
|
|
| Articles page
|
|
|
|
●3D benchmark
|
|
|
|
●Introduction to 3D games PC
|
|
|
|
●Introduction to 3D Game Note
|
|
|
|
●Game title specialized PC ranking
|
|
|
|
●3D orientation weigh BTO PC
|
|
|
|
●3D games weigh BTO notebook
|
|
|
|
●Select the video card hardware beginner-friendly
|
|
|
| ★direct PC Link
|
(Alphabetical Order)
|
Apple Store
( Refurbished iPod?)
|
|
|
NEC Direct
(Many web model, a very strong direct sales)
|
|
|
Japan's online store hp「hp directplus」
(Hewlett-Packard: the world's NO.1 selling brand name)
|
|
|
Epson Direct
(NEC's PC98 compatible since they were well-established brand name. DOS / V-PC makes good)
|
|
|
Clevery e-shop
(Akihabara DOS / V with well-known shops, there are unique parts)
|
|
|
Sycom
(Mail order site specializing in famous people in the know)
|
|
|
Sharp Online
(Recently, a small direct sales model, the Sharp shop Online)
|
|
|
BTO-PC Shop [Storm]
(Akihabara DOS / V PC line-up Shop, Mail order only)
|
|
|
Sotec
(PC maker a long history. Recently partnered with Yamada. Good cost performance)
|
|
|
Sony Style
(Best stylish in direct PC)
|
|
|
TWO TOP webshop
(Akiba well-known store. DOS / V products with advanced technology and pioneer)
|
|
|
Tsukumo
(『Contest sponsored by "Nikkei WinPC" comfortable PC』 Gold)
|
|
|
Dell Online Store
(Worldwide sales NO.2. Strong business PC)
|
|
|
TOSHIBA Direct PC
(Very strong game's Notes in the direct sales)
|
|
|
Dosupara
(In early times they went into BTO, good to recommend)
|
|
|
BTO SHOP [Hercules]
(DOS / V line-up Shop. Mail order only)
|
|
|
Pasokon Kobo
(Company management, ruled under Faith and Two Top, 2007 satisfaction ranking was second)
|
|
|
Faith Internet shop
(Akiba well-known stores. Recommended for its good cost performance)
|
|
|
Fujitsu Direct WEB MART
(In high-performance mobile notebook, top-ranking site. Good at it lately?)
|
|
|
Frontier KOUZIRO
(Frontier Koujiro brand has long history of the tailor-made PC)
|
|
|
VSPEC INTERNET BTO SHOP
(Maniac shop very own computer system, such as unapproachable. Mail order specialist)
|
|
|
Mouse Computer
(Recommended by excellent cost performance is good)
|
|
|
Lenovo Japan (formerly, IBM PC Division)
(China had ThinkPad brand management company. Specifications leader in the industry still alive?)
|
| PR
|
|
|
|
|
|
|
|
|
|
|
Recent graphics chip (GPU) performance comparison and thorough evaluation
(Oct.23.2010. Updated)
|
|
(This page has been little maniac direction.)
GPU for LapTop PC(Performance comparison rating list for gaming notebook GPU) has been moved to isolation.
From the Windows 7/Vista, DirectX 11/10 (Shader Model 5.0/4.0) and integrated shader (Unified Shader) the full story, introduction to 3D computer games /online game wrote it.
Video card (board)(graphics card)If you choose to compare performance, the following can be released with new people, and really wondering because we can not afford to catch up many kinds of hard. Here, the graphics chips (GPUs) and then I try to compare the performance of the chip-depth evaluation.
First, I tried to compare streaming processors (SP) number (ATI case, Unified Shader (US) number), (number of shader (Pipeline)) that determine the performance of GPU, core speed, memory speed, memory bus width, memory format support, and manufacturing process data.
More on that video card with the GPU, I tried to calculate the original ratio between the performance of the graphics card ( From "Nikkei WinPC Journal" to the other "exam room Tawada Shin-ya New item" data and the results quoted 3D benchmark). From this unique "Performance ratio" you can roughly compare the relative position of the sold cards.
■Related Pages:●Comparative evaluation of gaming PC● Game title recommended specifications PC ranking
※Note) VantageGS is the graphic score of 3DMark Vantage.( Download 3DMark Vatange of Futuremark)
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus (bit) |
Memory capacity (MB) Memory Format |
Floating-point computing power (Flop) Others |
DirectX |
Release Date |
Performance ratio
(Vantage ratio) (3DMK06 ratio)Actual cases
|

ATI Radeon HD 5870x2 (2 GPU) |
40 |
US=3200 (2 GPU)
SU clock 850MHz |
850 |
1200x4 (4.8G) |
256 (1GPU) |
4.0GB (2GB x2) GDDR 5
|
UVD 2 |
11 (Shader Model5.0)
|
8/'10 |
+32%? (HD5970)
|
NVIDIA GeForce GTX 285 X2 (2 GPU) |
55 |
SP=240x2 SPclock 1476MHz (GPUx2) |
648 |
1100x2 (2.20G) |
1024 |
4.0GB GDDR 3
|
|
10 (SM4.0) |
8/'09 |
937over GTX295 +23% over |
ATI Radeon HD 5970 (2 GPU) |
40 |
US=3200 SU Clock 850MHz |
850 |
1200x4 (4.8Gbps) |
256 (1GPU) |
2GBx2 GDDR 5
|
4.64T Flops |
11 (SM5.0)
|
5/'10 |
? Vantage
|
ATI Radeon HD 5970 (2 GPU) |
40 |
US=3200 SU clock 725MHz |
725 |
1000x4 (4.0Gbps) |
256 (1GPU) |
1GB×2 GDDR 5
|
4.64T Flops |
11 (Shader Model5.0)
|
11/'09 |
824 Vantage ★16838 (Performance)
|
NVIDIA GeForce GTX 295 (2 GPU_PCB)
|
55 |
SP=240 SPclock 1242MHz |
576 |
999x2 (1.99G) |
448 (1GPU) |
896MB x 2
GDDR 3
|
|
10 |
1/'09 |
762
21293(3DMk6)
Vantage
★15575
(Performance)
|
ATI Radeon HD 5870 OC |
40 |
US=1600 SUclock 870MHz |
870 |
1250x4 (5.0G) |
256 |
1.0GB GDDR 5
|
UVD 2
|
11 (Shader Model5.0)
|
11/'09 |
? |
ATI Radeon HD 5870 Eyefinity 6
(News)
|
40 |
US=1600 SUclock 850MHz |
850 |
1200x4 (4.8G) |
256 |
2.0GB GDDR 5
|
2.72T FlopsUVD 2 |
11 (Shader Model5.0)
|
4/'10 |
?
「Eyefinity」by 1GPU 6displays
|
NVIDIA GeForce GTX 480 (News)
|
40 |
SP= 480 SP Clock 1401MHz |
700 |
1848x2 (3.696G) |
384 |
1.536GB GDDR5 |
|
11
|
4/'10 |
742
Vantage
|
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus (bit) |
Memory capacity (MB) Memory Format |
Floating-point computing power (Flop) Others |
DirectX |
Release Date |
Performance ratio
(Vantage ratio) (3DMK06 ratio)Actual cases
|
ATI Radeon HD 5870 |
40 |
US=1600 SU clock 850MHz |
850 |
1200x4 (4.8G) |
256 |
1.0GB GDDR 5
|
2.72T FlopsUVD 2 |
11 (Shader Model5.0)
|
9/'09 |
714 Vantage ★14589 (Performance) ●14385(GS)
|
NVIDIA GeForce GTX 470 (News)
|
40 |
SP= 448 SP Clock 1215MHz |
607 |
1674x2 (3.348G) |
320 |
1.28GB GDDR5 |
|
11
|
4/'10 |
708 VantageGS
|
NVIDIA GeForce GTX 465 (News)
|
40 |
CUDA=352 SP clock 1215MHz |
607 |
1603x2 (3.206G) |
256 |
1.0GB GDDR5 |
|
11
|
6/'10 |
? Vantage
|
Radeon HD4870 X2 (2 GPU) |
55 |
US=800x2 SUclock 750MHz (GPUx2) |
750 |
900x4 (3.6G) |
256 (1GPU) |
1GB x2 GDDR 5
|
UVD 2
|
10.1 (Shader Model4.1) |
8/'08 |
691 |
NVIDIA GeForce GTX 280
x2:SLI |
65 |
SP=240 SPclock 1296MHz |
602 |
1107x2 (2.21G) |
512 |
1.0GB (x2)
GDDR 3 |
|
10 |
6/'08 |
665 |
ATI Radeon HD 5850 |
40 |
US=1440 SUclock 725MHz |
725 |
1000x4 (4.0G) |
256 |
1.0GB GDDR 5 |
UVD 2
|
11 (Shader Model5.0)
|
9/'09 |
621 Vantage ★12701 (Performance)
|

ATI Radeon HD 6870(News) |
40 |
US=1120 /SU clock 900MHz |
900 |
1050x4 (4.2G) |
256 |
1.0GB GDDR 5 |
UVD 3
|
11 (Shader Model5.0)
|
10/'10 |
593 VantageGS
? (Performance)
|
ATI Radeon HD 5830 |
40 |
US=1120 SU clock 800MHz |
800 |
1000x4 (4.0G) |
256 |
1.0GB GDDR 5 |
1.79TFlops UVD 2 |
11 (Shader Model5.0)
|
2/'10 |
? |

NVIDIA GeForce GTX 460 (News)
|
40 |
CUDA=336 SP clock 1350MHz |
675 |
1800x2 (3.6G) |
256 |
1.0GB GDDR5 |
アーキテクチャ刷新で登場ハイミドルGPU |
11
|
7/'10 |
545 (1920x1200) Vantage
|

ATI Radeon HD 6850(News) |
40 |
US=960 /SU clock 775MHz |
775 |
1000x4 (4.0G) |
256 |
1.0GB GDDR 5 |
UVD 3
|
11 (Shader Model5.0)
|
10/'10 |
528 VantageGS
? (Performance)
|
NVIDIA GeForce GTX 285OC(2G) |
55 |
SP=240 SPclock 1476MHz |
680 |
1250x2 (2.5G) |
512 |
2GB GDDR 3 |
|
10 |
5/'09 |
>>510 |
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
(Vantage ratio) (3DMK06 ratio)Actual cases
|
NVIDIA GeForce GTX 285 OC |
55 |
SP=240 SPclock 1476MHz |
680 |
1250x2 (2.5G) |
512 |
1GB |
GDDR 3 |
10 |
4/'09 |
>510 |
NVIDIA GeForce GTX 285 |
55 |
SP=240 SPclock 1476MHz |
648 |
1242x2 (2.484G) |
512 |
1.0GB |
GDDR 3 |
10 |
1/'09 |
510 Vantage
★12309 (Performance)
●10548(GS)
|

NVIDIA GeForce GTX 460 (News)
|
40 |
CUDA=336 SP clock 1350MHz |
675 |
1800x2 (3.6G) |
192 |
768MB GDDR5 |
アーキテクチャ刷新で登場ハイミドルGPU |
11
|
7/'10 |
510 (1920x1200) Vantage
|
NVIDIA GeForce GTX 465 (News)
|
40 |
CUDA=352 SP clock 1215MHz |
607 |
1603x2 (3.206G) |
256 |
1.0GB GDDR5 |
|
11
|
6/'10 |
505 (1920x1200) Vantage
|
ATI Radeon HD 4890 OC |
55 |
US=800
|
1000 |
1000x4 (4.0G) |
256 |
1.0GB |
UVD 2 GDDR 5 |
10.1 (Shader Model4.1)
|
8/'09 |
?? |
ATI Radeon HD 4890 |
55 |
US=800 SUclock 850MHz |
850 |
975x4 (3.9G) |
256 |
1.0GB |
UVD 2 GDDR 5 |
10.1 (Shader Model4.1)
|
4/'09 |
486 VantageGS ●9268(GS)
|
NVIDIA GeForce GTX 280 |
65 |
SP=240 SPclock 1296MHz |
602 |
1107x2 (2.21G) |
512 |
1.0GB |
GDDR 3 |
10 |
6/'08 |
470 |
NVIDIA GeForce GTX 275 +GTS250 (GTX275CO-OP PhysX Edition) GTS250=PhysX |
55 |
SP=240 SPclock 1296MHz(GTX275)
SP=128 SPclock 1836MHz(GTS250)
|
633(GTX275)
738(GTS250) |
2268 Mbps
2200 Mbps |
448(GTX275)
192(GTS250)
|
896MB(GTX275)
384MB(GTS250) |
GDDR 3 |
10 |
1/'10 |
Processor Physics (PhysX) are the Processor to describe the real, the objects "move" intended to be according to the laws of physics , for example the explosions and debris, and the movement of hair waving in the wind, and the destruction of objects.
|
NVIDIA GeForce GTX 275 |
55 |
SP=240 SPclock 1404MHz |
633 |
1134x2 (2.268G) |
448 |
896MB |
GDDR 3 |
10 |
4/'09 |
457 |
ATI Radeon HD 4850 X2 |
55 |
US=800x2 SUclock 625MHz (GPUx2) |
625 |
1000x2 (2.0G) |
256 (1GPU) |
2.0GB |
UVD 2 GDDR 3 |
10.1 (Shader Model4.1)
|
11/'08 |
? |
NVIDIA GeForce 9800 GTX x2:SLI |
65 |
SP=128 SPclock 1688MHz |
675 |
1100x2 (2.2G) |
256 |
512 (x2) |
GDDR 3 |
10 |
4/'08 |
435 SLI |
NVIDIA GeForce8800 GTX x2:SLI
|
90 |
SP=128 SPclock 1350MHz |
575 |
900x2 |
384 |
768 (x2) |
GDDR3 |
10 |
11/'06 |
435 SLI
|
ATI Radeon HD 5770 |
40 |
US=800 SUclock 850MHz |
850 |
1200x4 (4.8G) |
128 |
1.0GB |
UVD 2 GDDR 5 |
11 (Shader Model5.0)
|
10/'09 |
434
VantageGS 8110(GS) example
GM-PLAYER
|
ATI Radeon HD 4870 |
55 |
US=800 SUclock 750MHz |
750 |
900x4 (3.6G) |
256 |
512/1G |
UVD 2 GDDR 5 |
10.1 (Shader Model4.1)
|
6/'08 |
434 |

NVIDIA GeForce GTS 450 (News)
|
40 |
CUDA=192 SP clock 1566MHz |
783 |
1800x2 (3.6G) |
128 |
1.0GB GDDR5 |
|
11
|
9/'10 |
421 (1680x1050) VantageGS
|
■Related Pages:●Comparative evaluation of gaming PC● Game title recommended specifications PC ranking
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratio (Vantage ratio)Actual cases
|
NVIDIA GeForce 9800 GX2 |
65 |
SP=128 x2 SPclock 1500MHz |
600 |
1000x2 (2.0G) |
256x2 |
1.0GB |
GDDR 3 |
10 |
3/'08 |
410 |
ATI Radeon HD3870 X2 |
55 |
US= 320x2 |
825 |
900x2 (1.80G) |
256 |
1.0GB |
UVD GDDR 3 |
10.1 (Shader Model4.1)
|
1/'08 |
390 |
NVIDIA GeForce GTX 2602 |
65 |
SP=216 SPclock 1242MHz |
576 |
999Mx2 (1.99G) |
448 |
896MB |
GDDR 3 |
10 |
9/'08 |
? |
NVIDIA GeForce GTX 260 |
65 |
SP=192 SPclock 1242MHz |
576 |
999Mx2 (1.99G) |
448 |
896MB |
GDDR 3 |
10 |
6/'08 |
388
Vantage 11361
|
ATI Radeon HD 5750 |
40 |
US=720 SUclock 700MHz |
700 |
1150x4 (4.6G) |
128 |
1.0GB |
UVD 2 GDDR 5 |
11 (Shader Model5.0)
|
10/'09 |
350 (Vatange)
Vatange 6146
|
ATI Radeon HD 4860 |
55 |
US=640 SUclock 700MHz |
700 |
750x4 (3.0G) |
256 |
512 |
GDDR 5 |
10.1 (Shader Model4.1)
|
12/'09 |
? |
ATI Radeon HD 4850 |
55 |
US=800 SUclock 625MHz |
625 |
1000x2 (2.0G) |
256 |
512 |
UVD 2 GDDR 3 |
10.1 (Shader Model4.1)
|
6/'08 |
350 |
NVIDIA GeForce GTS 250 |
55 |
SP=128 SPclock 1836MHz |
738 |
1100x2 (2.2G) |
256 |
1GBmax |
GDDR 3 |
10 |
3/'09 |
343 |
NVIDIA GeForce 9800 GTX+ |
55 |
SP=128 SPclock 1836MHz |
738 |
1100x2 (2.2G) |
256 |
512 |
GDDR 3 |
10 |
7/'08 |
336 |
NVIDIA GeForce8800 GTX Ultra |
90 |
SP=128 SPclock 1500MHz |
612 |
1080x2 |
384 |
768 |
GDDR3 |
10 |
5/'07 |
325 |
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI Radeon HD 4830 (48xx Low end) |
55 |
US=640 SUclock 575MHz |
575 |
1800x2 (1.8G) |
256 |
512 |
UVD 2 GDDR 3 |
10.1 (Shader Model4.1)
|
10/'08 |
315? |
NVIDIA GeForce 9800 GTX |
65 |
SP=128 SPclock 1688MHz |
675 |
1100x2 (2.2G) |
256 |
512 |
GDDR 3 |
10 |
4/'08 |
310 |
ATI Radeon X1950XTX x2:CrossFire
|
90 |
48 / 8 |
650 |
1000x2 (clk up) |
256 |
512 (x2) |
GDDR 4 |
9.0c |
9/'06 |
307 CFire
|
NVIDIA GeForce(note) GTX 280M |
55 |
SP=128 SPclock 1463 MHz |
585 |
950x2 (1.9G)
|
256 |
512- 1GB |
GDDR 3 562Gflops |
10 |
3/'09 |
9800M GTX + 50 % |
ATI Radeon HD 5670 |
40 |
US=400 SUclock 775MHz |
775 |
1000x4 (4.0G) |
128 |
512M -1GB |
GDDR 5
620Gflops
|
11 (SM5.0)
|
1/'10 |
296 (GeForce GT240 +20%)
|
NVIDIA GeForce8800 GTX |
90 |
SP=128 SPclock 1350MHz |
575 |
900x2 |
384 |
768 |
GDDR3 |
10 |
11/'06 |
290 |
NVIDIA GeForce(note) GTX 260M |
55 |
SP=112 SPclock 1375 MHz |
550 |
950x2 (1.9G)
|
256 |
512- 1GB |
GDDR 3 462Gflops |
10 |
3/'09 |
? |
ATI Radeon HD 4770 |
40 |
SP=640 SPclock 750MHz |
750 |
800x4 (3.2G) |
128 |
512 |
UVD 2 GDDR 5 |
10.1 (Shader Model4.1)
|
5/'09 |
276 |
NVIDIA GeForce8800 GTS(G92コア) |
65 |
SP=96 SPclock 1625MHz |
650 |
970x2 |
256 |
512 |
GDDR3 |
10 |
12/'07 |
267 |
NVIDIA GeForce8800 GT (G92コア)
|
65 |
SP=112 SPclock 1500MHz |
600 |
900x2 (1.80G) |
256 |
512 |
GDDR3 |
10 |
11/'07 |
262 |
NVIDIA GeForce7900GTX x2:SLI
|
90 |
24 / 8 |
650 |
800x2 |
256 |
512 (x2) |
GDDR3 |
9.0c |
3/'06 |
261 SLI
|
NVIDIA GeForce 9800 GT |
65 |
SP=112 SPclock 1500MHz |
600 |
900x2 (1.8G) |
256 |
512 |
GDDR 3 |
10 |
8/'08 |
254 |
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
NVIDIA GeForce(note) 9800M GTX |
65? |
SP=112 SPclock 1250 MHz |
500 |
799x2 (1.598G)
|
256? |
512- 1GB |
GDDR 3 420Gflops |
10 |
8/'08 |
3DMK06 6400-9800
|
NVIDIA GeForce(note) 8800M GTX |
65 |
SP=96 SPclock 1250MHz |
500 |
800x2 |
256 |
max512 |
GDDR-3 |
10 |
12/'07 |
3DMk06 9593 8800M GTS +14 % |
NVIDIA GeForce8800 GTS |
90 |
SP=96 SPclock 1200MHz |
500 |
800x2 |
320 |
640 |
GDDR3 |
10 |
11/'06 |
250 |
NVIDIA GeForce GT 240 |
40 |
SP=96 SPclock 1340MHz |
550 |
(900-1.7G)x2
|
128 |
512M -1G |
GDDR5 /GDDR3 |
10.1 SM4.1 |
11/'09 |
247 VantageGS ▲3838 (1280x1024)
|
ATI Radeon HD 4670 |
55 |
US=320 SUclock 750MHz |
750 |
1000x2 (2.0G) |
128 |
512 |
UVD 2 GDDR 3 |
10.1 (Shader Model4.1)
|
9/'08 |
247 (1280x800)
VantageGS ▲2547 (1280x1024)
|
ATI Radeon HD 2900 XT |
80 |
US=320 SUclock 740MHz |
742 |
825x2 (1.65G) |
512 |
512 |
UVA GDDR 4/3 |
10 |
5/'07 |
240 (3DMK6 :8400) |
ATI Radeon HD 2900 PRO |
80 |
US=320 SUclock 740MHz |
600 |
800x2 (1.60G) |
512 |
512/1GB |
UVA GDDR 4/3 |
10 |
10/'07 |
|
ATI Radeon HD 3870 |
55 |
US=320 SUclock ?MHz |
775 |
1125x2 (2.25G) |
256 |
512 |
UVD GDDR 4 |
10.1 (Shader Model4.1)
|
11/'07 |
228 |
■Related Pages:●Comparative evaluation of gaming PC● Game title recommended specifications PC ranking
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI Radeon HD 2900 GT |
80 |
US=240 SUclock ? MHz |
600 |
800x2 (1.60G) |
256 |
256 |
UVA GDDR 3 |
10 |
11/'07 |
|
NVIDIA GeForce 9600 GT |
65 |
SP=64 SPclock 1625MHz |
650 |
900x2 (1.80G) |
256 |
512 |
GDDR 3 |
10 |
2/'08 |
223
VantageGS ▲3463 (1280x1024) |
ATI Radeon HD 5570 |
40 |
US=400 SUclock 650MHz |
650 |
900x2 (1.8G) |
128 |
1GB |
GDDR 3 flops |
11 (SM5.0)
|
2/'10 |
222 (1280x800)
VantageGS 3122 (1280x800) |

NVIDIA GeForce GT 430 (News)
|
40 |
CUDA=96 SP clock 1400MHz |
700 |
800 - 900x2 (1.6-1.8G) |
128 |
1.0GB
|
DDR3/GDDR5 |
11
|
10/'10 |
|
NVIDIA GeForce 9600 GSO
|
65 |
SP=96 SPclock 1375MHz |
550 |
800x2 (1.60G) |
192 |
384 |
GDDR 3 |
10 |
5/'08 |
|
NVIDIA GeForce(note) 8800M GTS |
65 |
SP=64 SPclock 1250MHz |
500 |
800x2 |
256 |
max512 |
GDDR-3 |
10 |
12/'07 |
3DMk06 8385 8700M GT +77 % |
NVIDIA GeForce7950 GX2 |
90 |
24x2 / 8x2 |
500 |
600x2 |
256x2 |
512x2 |
GDDR3 |
9.0c |
6/'06 |
200 |
NVIDIA GeForce7900 GX2 |
90 |
24x2 / 8x2 |
500 |
600x2 |
256x2 |
512x2 |
GDDR3 |
9.0c |
3/'06 |
200 |
ATI Radeon HD 3850 |
55 |
US=320 SUclock ?MHz |
670 |
830x2 (1.66G) |
256 |
256 |
UVD GDDR 3 |
10.1 (Shader Model4.1)
|
11/'07 |
198 |
NVIDIA GeForce8800 GS |
65 |
SP=96 SPclock 1375MHz |
550 |
800x2 |
192 |
384 |
GDDR 3 |
10 |
2/'08 |
180 |
ATI Radeon HD 4670 |
55 |
US=320 SUclock 750?MHz |
750 |
1000x2 (2.0G) |
128 |
512 |
UVD 2 GDDR 3 |
10.1 (Shader Model4.1)
|
9/'08 |
178 VantageGS ▲2547 (1280x1024) |
ATI Radeon HD 4650 |
55 |
US=320 SUclock 600?MHz |
600 |
500x2 (1.0G) |
128 |
512 |
UVD 2 DDR 2 |
10.1 (Shader Model4.1)
|
9/'08 |
? |
Manufacturer Chip number |
Process (nm) |
Streaming processors (SP) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
NVIDIA GeForce GT 220 |
40 |
SP=48 SPclock 1335MHz |
625 |
790x2 (1.58G) |
128 |
1GB |
GDDR 3 |
10.1 SM4.1 |
10/'09 |
? |
NVIDIA GeForce8600 GTS |
80 |
SP=32 SPclock 1450MHz |
675 |
1000x2 |
128 |
256 |
GDDR3 |
10 |
4/'07 |
|
NVIDIA GeForce(note) 8700M GT |
80 |
SP=32 SPclock 1250MHz |
625 |
800x2 |
128 |
max512 |
GDDR-3 |
10 |
6/'07 |
Go 7950 GS +70 % |
NVIDIA GeForce 9500 GT |
65 |
SP=32 SPclock 1400MHz |
550 |
GDDR3: 800x2 (1.6G) GDDR2: 500x2 (1.0G) |
128 |
512 |
GDDR 2,3 |
10 |
8/'08 |
|
NVIDIA GeForce GT 210 |
40 |
SP=16 SPclock 1402MHz |
589 |
500x2 (1.0G) |
64 |
512M |
GDDR 2 |
10.1 SM4.1 |
10/'09 |
? |
NVIDIA GeForce 9400 GT |
65 |
SP=16 SPclock 1400MHz |
550 |
GDDR2: 400x2 (800M) |
128 |
512 |
GDDR 2,3 |
10 |
8/'08 |
|
NVIDIA GeForce8600 GT |
80 |
SP=32 SPclock 1190MHz |
540 |
700x2 |
128 |
256 |
GDDR3 |
10 |
4/'07 |
|
NVIDIA GeForce8500 GT |
80 |
SP=16 SPclock 900MHz |
450 |
400x2 |
128 |
256 |
GDDR3 |
10 |
4/'07 |
|
ATI Radeon HD 2600 XT |
65 |
US=120 SUclock ?MHz |
800 |
1100x2 (2.2G) |
128 |
256 |
UVD GDDR 4/3/2 |
10
|
6/'07 |
|
ATI Radeon HD 3650 |
55 |
US=120 SUclock ?MHz |
725 |
800x2 (1.6G) |
128 |
256-1.0G |
UVD GDDR 3 |
10.1 (Shader Model4.1)
|
1/'08 |
|
ATI Radeon HD 2600 PRO |
65 |
US=120 SUclock ?MHz |
600 |
400x2 (800M) |
128 |
256 |
UVD GDDR 4/3/2 |
10
|
6/'07 |
|
■Related Pages:●Comparative evaluation of gaming PC● Game title recommended specifications PC ranking
※ Note) ▲ AGP is AGP version, but others are PCI-Express. Performance compared with the AGP version, so can not be compared directly, the AGP version of NVIDIA GeForce6800GT is equivalent to PCI-Express version with -10% .(AGP version of the performance of the interface, which means 10% less.) Also, [Mobility Radeon] and [GeForce Go] the GPU for laptops, the relative positioning performance ratio is for reference purposes only.
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI Radeon HD 5450 |
40 |
US=80 Clock =650MHz |
650 |
800MHz (DDR2) 1600MHz (DDR3) |
64 |
512M -1GB |
GDDR2/3 |
11 (SM5.0)
|
2/'10 |
?
|
ATI Radeon HD 4550 |
55 |
US=80 SUclock 600?MHz |
600 |
800x2 (1.6G) |
64 |
512 |
UVD 2 DDR 3 |
10.1 (Shader Model4.1)
|
10/'08 |
? |
ATI Radeon HD 4350 (Low end) |
55 |
US=80 SUclock 600?MHz |
600 |
500x2 (1.0G) |
64 |
512 |
UVD 2 DDR 2 |
10.1 (Shader Model4.1)
|
10/'08 |
? |
ATI Radeon X1950XTX |
90 |
48 / 8 |
650 |
1000x2 (clk up) |
256 |
512 |
GDDR 4 |
9.0c |
9/'06 |
165 (3DMK6 :6000) |
ATI Radeon X1950 CrossFire
|
90 |
48 / 8 |
650 |
1000x2 (clk up) |
256 |
512 |
GDDR 4 |
9.0c |
10/'06 |
|
ATI ▲AGP Radeon X1950XT |
90 |
48 / 8 |
648 |
700x2 |
256 |
256 |
GDDR3 |
9.0c |
3/'07 |
|
NVIDIA GeForce7900GTX |
90 |
24 / 8 |
650 |
800x2 |
256 |
512 |
GDDR3 |
9.0c |
3/'06 |
150 |
ATI Radeon X1900XTX |
90 |
48 / 8 |
650 |
775x2 |
256 |
512 |
GDDR 3 |
9.0c |
1/'06 |
145 (3DMK6 :5767) |
ATI Radeon X1900XT |
90 |
48 / 8 |
625 |
725x2 |
256 |
512 |
GDDR 3 |
9.0c |
1/'06 |
139 |
NVIDIA GeForce7900GTO |
90 |
24 / 8 |
650 |
660x2 |
256 |
512 |
GDDR3 |
9.0c |
10/'06 |
|
ATI Radeon X1950Pro |
90 |
36 / 8 |
575 |
690x2 |
256 |
256 |
GDDR 3 |
9.0c |
10/'06 |
116 (3DMK6 :4595) |
ATI Radeon X1950GT |
90 |
36 / 12 |
500 |
600x2 |
256 |
256 |
GDDR 3 |
9.0c |
2/'07 |
|
ATI Radeon X1900GT |
90 |
36 / 8 |
575 |
600x2 |
256 |
256 |
GDDR 3 |
9.0c |
5/'06 |
|
NVIDIA GeForce(note) 8600M GT |
80 |
SP=32 SPclock 950MHz |
475 |
700x2 |
128 |
max512 |
GDDR-3 |
10 |
5/'07 |
Go 7600 +100 % |
NVIDIA GeForce(note) 8600M GS |
80 |
SP=16 SPclock 1200MHz |
600 |
700x2 |
128 |
max512 |
GDDR-3 |
10 |
5/'07 |
|
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI Radeon HD 3470 |
55 |
US=40 SUclock ?MHz |
800 |
950x2 (1.9G) |
64 |
256 |
UVD GDDR 3 |
10.1 (Shader Model4.1)
|
1/'08 |
|
ATI Radeon HD 2400 XT |
65 |
US=40 SUclock ?MHz |
700 |
800x2 (1.60G) |
64 |
256 |
UVD GDDR 3/2 |
10
|
6/'07 |
|
ATI Radeon HD 3450 |
55 |
US=40 SUclock ?MHz |
600 |
500x2 (1.0G) |
64 |
256 |
UVD GDDR 2 |
10.1 (Shader Model4.1)
|
1/'08 |
|
ATI Radeon HD 2400 PRO |
65 |
US=40 SUclock ?MHz |
525 |
400x2 (800M) |
64 |
256 |
UVD GDDR 3/2 |
10
|
6/'07 |
|
NVIDIA GeForce Go 7950GTX |
90 |
24/ 8? |
? |
700x2 |
256 |
512 |
DDR, GDDR-2,GDDR-3 |
9.0c |
10/'06 |
|
NVIDIA GeForce Go 7900GTX |
90 |
24/ 8? |
? |
600x2 |
256 |
512 |
DDR, GDDR-2,GDDR-3 |
9.0c |
5/'06 |
|
NVIDIA GeForce7800GTX |
110 |
24 / 8 |
550 |
850x2 |
256 |
512 |
GDDR3 |
9.0c |
11/'05 |
|
ATI Radeon X1800XT |
90 |
16 / 8 |
625 |
750x2 |
256 |
512 |
GDDR 3 |
9.0c |
11/'05 |
100 |
NVIDIA GeForce7950GT |
90 |
24 / 8 |
550 |
700x2 |
256 |
512 |
GDDR3 |
9.0c |
9/'06 |
|
NVIDIA ▲AGP GeForce7950GT |
90 |
24 / 8 |
550 |
650x2 |
256 |
512 |
GDDR3 |
9.0c |
4/'07 |
XFX |
NVIDIA GeForce7900GT |
90 |
24 / 8 |
450 |
660x2 |
256 |
256 |
GDDR3 |
9.0c |
3/'06 |
95 |
NVIDIA GeForce7800GTX |
110 |
24 / 8 |
430 |
600x2 |
256 |
256 |
GDDR-3 |
9.0c |
6/'05 |
91 |
NVIDIA GeForce7900GS |
90 |
20 / 7 |
450 |
660x2 |
256 |
256 |
GDDR3 |
9.0c |
9/'06 |
|
NVIDIA GeForce Go 7800GTX |
110 |
24/ 8? |
? |
550x2 |
256 |
256 |
DDR, GDDR-2,GDDR-3 |
9.0c |
11/'05 |
|
ATI Radeon X1800XL |
90 |
16 / 8 |
500 |
500x2 |
256 |
256 |
GDDR 3 |
9.0c |
10/'05 |
85 |
NVIDIA GeForce 7800GT |
110 |
20 / 8 |
400 |
500x2 |
256 |
256 |
GDDR-3 |
9.0c |
8/'05 |
83 |
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI Radeon X850 CrossFire |
130 |
16 / 6 |
520 |
540x2 |
256 |
256 |
DDR, GDDR-2,GDDR-3 |
9.0 |
10/'05 |
|
ATI Radeon X850 XT |
130 |
16 / 6 |
520 |
540x2 |
256 |
256 |
GDDR-3 |
9.0 |
Q1/'05 |
76 |
ATI Radeon X1800 GTO |
90 |
12 / 8 |
500 |
500x2 |
256 |
256 |
GDDR 3 |
9.0c |
4/'06 |
|
NVIDIA GeForce Go 7700
|
80 |
12/ 5 |
? |
500x2 |
128 |
256~512 |
DDR, GDDR-2,GDDR-3 |
9.0c |
9/'06 |
|
NVIDIA GeForce7600GT |
90 |
12 / 5 |
560 |
700x2 |
128 |
256 |
GDDR3 |
9.0c |
3/'06 |
70 |
NVIDIA
▲AGP GeForce7800GS |
90 |
16 / 6 |
375 |
600x2 |
256 |
256 |
GDDR3 |
9.0c |
5/'06 |
|
NVIDIA
▲AGP GeForce7600GT |
90 |
12 / 5 |
560 |
700x2 |
128 |
256 |
GDDR3 |
9.0c |
8/'06 |
|
NVIDIA GeForce6800Ultra |
130 |
16 / 6 |
400 |
525x2 |
256 |
256 |
GDDR-3 |
9.0c |
Q4/'04 Q1/'05 |
70 |
NVIDIA GeForce6800GT |
130 |
16 / 6 |
350 |
500x2 |
256 |
256 |
GDDR-3 |
9.0c |
Q4/'04 |
62 |
ATI ▲AGP Radeon X800 XT |
130 |
16 / 6 |
500 |
500x2 |
256 |
256 |
GDDR-3 |
9.0 |
Q3/'04 |
61 |
ATI Radeon X800GT0 |
130 |
8 / 6 |
475 |
490x2 |
256 |
256 |
GDDR-3 |
9.0 |
8/'05 |
56 |
NVIDIA ▲AGP GeForce 6800GT |
130 |
16 / 6 |
350 |
500x2 |
256 |
256 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q4/'04 |
56 |
ATI Radeon X1650Pro |
90 |
12 / 5 |
600 |
700x2 |
128 |
256 |
GDDR2 |
9.0c |
9/'06 |
|
ATI Radeon X1600XT |
90 |
12 / 5 |
590 |
690x2 |
128 |
256 |
GDDR2 |
9.0c |
11/'05 |
|
NVIDIA GeForce7600GS |
90 |
12 / 5 |
400 |
400x2 |
128 |
256 |
GDDR3 |
9.0c |
4?/'06 |
|
■Related Pages:●Comparative evaluation of gaming PC● Game title recommended specifications PC ranking
※ Note) ▲ AGP is AGP version, but others are PCI-Express. Performance compared with the AGP version, so can not be compared directly, the AGP version of NVIDIA GeForce6800GT is equivalent to PCI-Express version with -10% .(AGP version of the performance of the interface, which means 10% less.) Also, [Mobility Radeon] and [GeForce Go] the GPU for laptops, the relative positioning performance ratio is for reference purposes only.
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
NVIDIA GeForce Go 6800 Ultra |
110 |
12 / 5 |
450 |
530x2 |
256 |
256 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q1/'05 |
|
ATI Mobility Radeon X800 |
130 |
12 / 6 |
400 |
400x2 |
256 |
256 |
DDR, GDDR-2, GDDR-3 |
9.0 |
Q4/'04 |
|
NVIDIA GeForce 6800 |
130 |
12 / 6 |
325 |
350x2 |
256 |
256 |
DDR |
9.0c |
Q4/'04 |
47 |
ATI RadeonX1600PRO |
90 |
12 / 5 |
500 |
390x2 |
128 |
256 |
GDDR2 |
9.0c |
11/'05 |
47 |
ATI Radeon X1300XT |
90 |
12 / 5 |
500 |
400x2 |
128 |
256 |
GDDR-2 |
9.0c |
9/'06 |
|
ATI Mobility Radeon X1600 |
90 |
12 / 5 |
? |
? x2 |
128 |
128? |
DDR, GDDR-2, GDDR-3 |
9.0c |
12/'05 |
|
NVIDIA GeForce Go 6800 |
130 |
12 / 6 |
275 |
300x2 |
256 |
128 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q4/'04 |
|
NVIDIA GeForce 6600GT |
110 |
8 / 3 |
500 |
450x2 |
128 |
128 |
GDDR-3 |
9.0c |
Q4/'04 |
44 |
ATI Radeon X700XT |
110 |
8 / 6 |
475 |
525x2 |
128 |
128 |
DDR, GDDR-2,GDDR-3 |
9.0 |
Q3/'04 |
|
ATI Radeon X700PRO |
110 |
8 / 6 |
425 |
432x2 |
128 |
256 |
DDR3 |
9.0 |
Q1/'05 |
42 |
ATI ▲AGP Radeon 9800XT |
150 |
8 / 2 |
412 |
365x2 |
256 |
256 |
DDR |
9.0 |
Q3/'03 |
37 |
ATI Radeon X700 |
110 |
8 / 6 |
400 |
350x2 |
128 |
128 |
DDR |
9.0 |
Q1/'05 |
|
ATI Mobility Radeon X700 |
110 |
8 / 6 |
350 |
350x2 |
128 |
128 |
DDR, GDDR-2,GDDR-3 |
9.0 |
Q1/'05 |
|
ATI RadeonX1300PRO |
90 |
4 / 2 |
600 |
400x2 |
128 |
256 |
GDDR-2 |
9.0c |
10/'05 |
35 |
ATI ▲AGP Mobility Radeon 9800 |
130 |
8 / 4 |
350 |
300x2 |
256 |
256 |
DDR,GDDR-2,GDDR-3 |
9.0 |
Q3/'04 |
|
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
ATI ▲AGP Radeon 9800 |
150 |
8 / 4 |
325 |
310x2 |
256 |
128 |
DDR |
9.0 |
Q2/'03 |
27 |
NVIDIA GeForce Go 6600 |
110 |
8 / 3 |
375 |
350x2 |
128 |
128 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q1/'05 |
|
NVIDIA GeForce 7300GT |
90 |
8 / 3 |
350 |
333x2 |
128 |
128-256 |
DDR,GDDR-2,GDDR-3 |
9.0c |
5/'06 |
|
NVIDIA GeForce 6600 |
110 |
8 / 3 |
300 |
350x2 |
128 |
256 |
DDR |
9.0c |
Q3/'04 |
26 |
ATI Radeon X600XT |
130 |
4 / 2 |
500 |
370x2 |
128 |
128 |
DDR, DDR-2 |
9.0 |
Q2/'04 |
|
NVIDIA GeForce 7300GS |
90 |
4 / 3 |
550 |
400x2 |
64 |
128-256 |
DDR,GDDR-2,GDDR-3 |
9.0c |
1/'06 |
22 |
NVIDIA GeForce 7300LE |
90 |
4 / 3 |
450 |
300x2 |
64 |
128/256 |
GDDR-2 |
9.0c |
4/'06 |
|
ATI Radeon X550 |
110 |
4 / 2 |
400 |
250x2 |
128 |
128 |
DDR |
9.0 |
Q2/'05 |
21 |
NVIDIA GeForce7100GS |
90 |
4 / 3 |
350 |
266x2 |
64 |
128/256 |
GDDR2 |
9.0c |
9/'06 |
|
ATI ▲AGP Mobility Radeon 9700 |
130 |
4 / 2 |
450 |
260x2 |
128 |
128 |
DDR, DDR-2 |
9.0 |
Q1/'04 |
|
NVIDIA GeForce 6200 64-TC/256MB |
110 |
4 / 3 |
350 |
350x2 |
64 |
64 |
DDR |
9.0c |
Q4/'04 |
17 |
NVIDIA GeForce 6200 |
110 |
4 / 3 |
300 |
275x2 |
128 |
128 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q4/'04 |
|
NVIDIA GeForce Go 6200 |
110 |
4 / 3 |
300 |
300x2 |
32 |
16 |
DDR, GDDR-2,GDDR-3 |
9.0c |
Q1/'05 |
|
ATI Radeon X300SE HyperMemory |
110 |
4 / 2 |
325 |
300x2 |
64 |
32 |
DDR |
9.0 |
Q2/'05 |
15 |
intel 845G chip |
|
|
|
|
|
|
|
|
|
8 |
Manufacturer Chip number |
Process (nm) |
Pixels /Vertices Of each shader
(Pipeline) |
Core speed (MHz) |
Memory Speed (MHz) DataRate (bps) |
Memory Bus width (bit) |
Memory capacity (MB) |
Memory Format Others |
DirectX |
Release Date |
Performance ratio
3DMK06 ratioActual cases
|
Related articles page
●Comparative evaluations 3D online games PC
●Introduction to PC online game/3D game (sequel 1)
●Introduction to 3D games /online game PC
●Find Latest ultra high-performance 3D gaming BTO Notes
●Introduction to 3D gaming BTO Laptops
●Ultra-high-performance 3D gaming notebook rankings TOP10
●3D Games orientation BTO (Tower) PC Links
●Select the video card hardware beginner-friendly
●Performance comparison rating list for gaming notebook GPU
()
★shops selling cheap video card(kakaku.COM check)
| TWOTOP Part Page
| Pasokon Kobo
Card Graphics
| Faith: Video Cards
|
Sycom online shopping
PC Parts
|
|
|
|
Copyright (C) 1996-2010 by Leoplanet Inc.
|
|
Page View Ranking
|
|
1.3D gaming graphics chip (GPU) performance comparison rating list
|
|
|
|
2.BTO PC sale sites, Sales popularity ranking TOP10
|
|
|
|
3.Beginner-friendly hard disk replacement, installation method
|
|
|
|
4.Select beginner-friendly video card
|
|
|
|
5.Notebook graphics(GPU) for game performance comparison rating list
|
|
|
|
6.Ultra high-performance 3D games TOP10 Ranking Notes
|
|
|
|
7.Ranking of Game title specialized PC
|
|
|

|
| PR
|
|
|
| ★direct PC Link
|
(Alphabetical Order)
|
Apple Store
( Refurbished iPod?)
|
|
|
NEC Direct
(Many web model, a very strong direct sales)
|
|
|
Japan's online store hp「hp directplus」
(Hewlett-Packard: the world's NO.1 selling brand name)
|
|
|
Epson Direct
(NEC's PC98 compatible since they were well-established brand name. DOS / V-PC makes good)
|
|
|
Clevery e-shop
(Akihabara DOS / V with well-known shops, there are unique parts)
|
|
|
Sycom
(Mail order site specializing in famous people in the know)
|
|
|
Sharp Online
(Recently, a small direct sales model, the Sharp shop Online)
|
|
|
BTO-PC Shop [Storm]
(Akihabara DOS / V PC line-up Shop, Mail order only)
|
|
|
Sotec
(PC maker a long history. Recently partnered with Yamada. Good cost performance)
|
|
|
Sony Style
(Best stylish in direct PC)
|
|
|
TWO TOP webshop
(Akiba well-known store. DOS / V products with advanced technology and pioneer)
|
|
|
Tsukumo
(『Contest sponsored by "Nikkei WinPC" comfortable PC』 Gold)
|
|
|
Dell Online Store
(Worldwide sales NO.2. Strong business PC)
|
|
|
TOSHIBA Direct PC
(Very strong game's Notes in the direct sales)
|
|
|
Dosupara
(In early times they went into BTO, good to recommend)
|
|
|
BTO SHOP [Hercules]
(DOS / V line-up Shop. Mail order only)
|
|
|
Pasokon Kobo
(Company management, ruled under Faith and Two Top, 2007 satisfaction ranking was second)
|
|
|
Faith Internet shop
(Akiba well-known stores. Recommended for its good cost performance)
|
|
|
Fujitsu Direct WEB MART
(In high-performance mobile notebook, top-ranking site. Good at it lately?)
|
|
|
Frontier KOUZIRO
(Frontier Koujiro brand has long history of the tailor-made PC)
|
|
|
VSPEC INTERNET BTO SHOP
(Maniac shop very own computer system, such as unapproachable. Mail order specialist)
|
|
|
Mouse Computer
(Recommended by excellent cost performance is good)
|
|
|
Lenovo Japan (formerly, IBM PC Division)
(China had ThinkPad brand management company. Specifications leader in the industry still alive?)
|
|
|
| Part trivia
|
| CPU knowledge
|
| Selecting knowledge and memory
|
| HDD knowledge and choosing
|
| PR
|
|
|
|
|
|
|
|